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The Tuesday Night FuRPiG Game |
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Allied Epochs |
For more than twenty years I've been hosting a weekly fantasy role playing game (variously called FRPs or RPGs). In June of 1983, we started a series of adventures that continues to today. We play using a home-brewed rule set called FuRPiG. Ever since this series of campaigns began, the adventures have been logged. I hope to post all of those logs and the other available game material here
There have been four major campaigns in the game. It started on a lost space station in a distant solar system, a station called "The Jack" because its shape is like that of a child's jack. After a couple of years of adventures aboard the Jack, the party met "The Captain", mysterious owner of "The Dance of Hours", a kind of interdimensional craft called a "pantope". The Captain was dying and the Universes needed saving. Over then next several years, the party travelled in the pantope to many universes. Their enemies throughout this period were the World Benders, whom they finally defeated. Having saved the universes, they returned the Dance of Hours to the Captain, and formed a group called "Cross-Time". They began to build their own pantope using both advanced science and magic, a combination that is perhaps their signature. After several adventures, a number of the party settled in "Old Faerie", where they are known as the "New Blood". Now, after a few years, they are travelling again. Weekly logsMost of the logs I have were written Earl Wajenberg. Jon Callas and Tim Lasko have also contributed. I've made mild edits to the logs that follow, but remember that this is the Party's log and not the Game Master's. I don't claim that they always understood exactly what happened, and some amount of speculation is always present.Jack Logs![]() Pantope Logs![]()
Cross Time Logs![]()
JimB. May 15, 1996 |