We left our heroes still in the pantope, with the Doctor of Form and the
Djinnish Ambassador to the Lanthil Council (whose name we cannot
pronounce). [The last session was spent in the pantope, getting Robbie,
um, firmed up. A log will become available when the notes surface
again.]
Robbie has now completed his new manifestation. We turn our attention
to Markel, whom we left in Djinnistan, guarding the Pudgie Budgie. We
should go get him, and either take the ship away in the pantope or take
the pantope away in the ship.
Should we take the pantope to Djinnistan? They didn't like it when we
got it stuck there last time. Tom recounts the misadventure to the
Doctor of Form, who is intrigued. He says that it ought to be all right
to use the pantope's omniports to acquire the Pudgie Budgie, so long as
we don't touch anything with them.
Kate and Salimar ask the Ambassador if Djinnistan would like any
permanent relationship with Lanthil. The Doctor remarks that Djinnistan
is not big on having neighbors. For instance, though it is near the
Celestial Courts, it is not, like Faerie, on the path to them. Still,
the Ambassador is impressed by the pantope's ability to invade
cough-cough um, visit Djinnistan whenever we wish, so she thinks some
sort of formal arrangement should be set up.
While Kate and Salimar puzzle over this, Tom looks Robbie over, all his
psychic perceptions twanging. He still has a definite djinnish flavor.
Lots of sheer, raw magic, plus a basic Robbiness that has not changed
since Tom first contacted his mind, and a couple of new notes, one of
which might actually be a recovered flavor of "old Robbie." Salimar
takes a look, too, and reaches much the same conclusions.
Time to collect Markel and the Budgie. Tom opens an omniport near
Markel and tells him our plans. Markel, in turn, warns the djinni
guard, who moves away. The omniport then engulfs the floating Budgie,
and there we all are.
Now, about diplomatic arrangements. The Ambassador asks if we, in
particular, are the right people to set them up with. Kate considers:
she was sent to make the treaty with Tighmark, and later on this got
extended to Oz, but, really, no one was expecting to do anything about
Djinnistan, nor did they tell her to go about signing up chance-met
parties. So she doesn't feel she can make treaty, but she certainly
feels she could just invite the Ambassador over to talk with sundry
Lanthil folk, such as members of the Silver Council. (Robbie opines
that, since we've been to Djinnistan twice, now, it's only good
reciprocity to invite the Ambassador back.)
Salimar is not so sure we can be so casual about this invitation, which
is a covert way of opening diplomatic relations, after all. Daphne, on
the other hand, gets impatient with Salimar's meticulous dance through
the formalities. Tom listens for a while, feels that we are in danger
of an infinite regress of getting permission to get permission to get
permission, and announces that he, after all, is a member of the
Silver Council, and invites the Ambassador over for tea in, say, a
week's time.
Daphne beams. Salimar contents herself with handing the Ambassador a
Victorian-style calling card. This reminds Tom to hand her a
similar-looking card, but one that will alert Tom telepathically if it
is torn in half.
The two djinn now decide to teleport home. In thanks to the Doctor of
Form, we give him a couple of souvenirs -- a chunk of emerald from the
deck, rounded into a ball, and an octarine-colored snow-globe left over
from Salimar's stock.
What now? Dafnord says we haven't completed our mission, which was,
originally, to locate the land of that slain trader and see if we should
open relations with them. On the other hand, a lot of water has gone
under the bridge (or down the Lightfall) and perhaps we should return
home and report. This is now much easier with the pantope back (albeit
severely banged up).
While we consider, Daphne flits about, taking a good look at the
pantope. One omniport is missing (inoperative, in drydock back in
Lanthil) and the deck is severely cracked. In one place, the crack is
so wide, she can dangle her legs through and look up (remembering
pantope geometry) to see her feet sticking through the distant ceiling.
She notes a funny "dry-water" sensation as she does so. Tom
investigates and decides it's a feeling of buoyancy due to pushing
through the pantope's gravity plane, but can't be sure if this is a new
development or just the way things always were, though we never noticed.
We decide to go home. Tom opens the omniport in his tower, outside the
door to the lab. He takes a quick look in, just to check on things.
Oops. There's a cot in the corner and someone is in it. Tom asks Kate
to go check on them, in case they're him -- a situation rich with
possibilities he'd rather not explore.
Kate obliges, but soon sees the sleeper has red hair, not Tom's sandy
blond. She gets closer and the figure wakes, leaping up and into a
defensive crouch with great speed.
It's Runyana.
What's she doing here? (After all, she isn't going to be born for
several years.) She's doing research, she tells us. She thinks someone
is being much cleverer than they're letting on, and she is personally
interested. She has theories.
Tom asks politely if it's time for us to hear these theories. She
considers and agrees. "They've made a tactical error," she says, "and
some folk are taking advantage of it in interesting ways." Who has
made a tactical error? The folk who are trying to put a 30-year embargo
on us through Allied Epochs. Such an embargo works both ways, after
all, and gives us enhanced privacy to work in. And that's just if you
stay in sequence. If you violate sequence, you could have much more
than thirty years.
Since she's doing research, Tom volunteers to give Runyana a telepathic
download of our recent adventures. She accepts gratefully, then
considers what she can tell us, taking the temporal situation into
account.
Ever notice, she asks, how much sequence violation Alwe gets away with?
(This is her younger brother, whom we once reluctantly rescued from
slaver in the sixth millenium.) We certainly have. Compare him to
Runyana herself, who takes such precautions and secrecy when she travels
into her personal past. (Tom: "Two may keep a secret, if one is dead."
Daphne: "Or not yet born.") It's because Alwe was born in secret,
somewhere very isolated. So no one really knows where he came from.
That protects him, somewhat, from timelock. (Though not nearly as much
as he seems to think...)
As to his secret birthplace, he has occasionally mentioned a place
called "Nighthaven." Runyana thinks this is a secret base that Daewen
is going to set up. And she's going to set it up now, because "everyone
knows" how strict Daewen is about staying in sequence, so "of course"
she'd only go through this upcoming 25 years once.
Robbie recalls that Daewen asked him to keep a lookout for good hiding
places. Kate recalls a dream she had long ago, seeing Daewen looking
out of a balcony over a midnight bay covered with ships, while many
kinds of air- and space-craft hovered above it.
Runyana: "Here's the other thing: Mother's not patient. She'll start
acting soon. She'll need backup." (Just as she is building secret
backup for the Silver Council.) "She's going to fight her own war, just
as she did with the Lilim. And she's going to leave the Council out.
And the Sisters and me." (Meaning Mirien and Mithriel.) "And that's
her mistake. So we need a base, too, to build backup for Mother."
And she's pretty sure they're going to do it. She's been keeping track;
she knows both Mirien and Mithriel have been through the Battle of Chaos
twice, now, and a lot of people just suddenly appeared there, then
disappeared again. Ever wonder about that? (Yes, but it was Chaos,
after all, and there seemed little chance of getting an answer.)
Since she and her sisters have been left out of building reinforcements,
Runyana reasons, no one will be watching them while they build their
own reinforcement.
(Tom hopes all these secret plans to help each other do not add up to an
enormous backfire.)
We seem to be already roped into helping on this scheme -- because, as
Runyana observes brightly, we're being just as naughty as she about
violating sequence. Honor among time-travelers...
Where would be a good place for The Sisters' secret base? The refugee
nephils' world? Too public. Runyana suspects their base will wind up
involving the missing Marginalia. Tom hadn't known there were any, but
apparently there are. Tom remarks that the original budgies, and his
deliberately runaway exponential spell back in Chaos were supposed to
ensure the Marginalia got home. (See
http://home.comcast.net/~burrowses/Tuesday/Chaos/Marches-15.5.html and
http://home.comcast.net/~burrowses/Tuesday/Chaos/Marches-17.html.)
Runyana hadn't heard about the runaway spell. She's very happy to. It
should help. (That's certainly what it's supposed to do. But Chaos
mutates things, after all.)
Runyana begins counting up possible allies. The missing Marginalia.
The spell. We suggest the creatures of Dream, and the celestials of the
Eleventh Paradise. That surprises Runyana. Even in her time, 25
years in the future, it is not generally known that the Lightfall
originates in Heaven. Which is odd, since we were just about to tell
folks here -- Suliamon and Moranna, most likely.
Runyana says it looks like this is going to be a state secret. But the
djinn know... Oh, so maybe the djinn can be counted as allies, too!
But not the dream beings or the celestials, she thinks. They've already
done they're part -- they've given us Lanthil. Still, that
information itself is very important and could be strategically
valuable.
But how can our news about Dream and Heaven be kept secret so long?
Well, it looks like we will be keeping is secret. That was, it can be
an ace in the hole for the Three Sisters (and us, their loyal (?)
sidekicks).
We agree to tell Daewen about our adventures first and to not tell the
others if Daewen asks us not to. (That will be a good clue, by the way,
that Runyana is right about Daewen's secret plans.) Runyana also asks
us not to tell Daewen that the djinn know about Lanthil descending from
Heaven via Dream. And, for some reason, this suddenly tells Runyana
where she and her Sisters will have their base. But that's her
secret.
It's so nice, talking to Runyana. As long as you have aspirin handy,
and some way to take notes.
We decide we'd better go talk to Daewen right now. We invite Runyana to
take a trip in the Pudgie Budgie, which we'll sail up to Daewen's
cottage. She need only stay aboard to keep out of sight of her future
mother. She agrees and laughs when she learns the name of the airship.
It seems that, when she was a small child, she was given a pet budgie,
very plump, and all the grownups laughed at her having a pudgy budgie.
She hadn't seen the point of the joke until now.
We launch the airship out of the pantope and set off to see Daewen. A
budgie flutters out of the gloaming and lands on our prow...
Updated: 7-Oct-06
©1984, 1994, 2005 Earl Wajenberg. All Rights Reserved.
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